Tag: reflexive shooting

Training on Steel (Part One)

Written by Ben Kurata

Why train on steel?

The shooter learns faster. Traditional cardboard or paper targets only give the shooter and the coach one feedback, visual. If the bullet holes on the target are not visible (example: 5.56 mm at 100 yards), then the shooter and the coach have to play instant recall to try and determine what the shooter did well and what needs improvement. There is often a delay of several seconds if not minutes before the shooter receives feedback on how (s)he did, and it is difficult if not impossible for the shooter to remember what the sight picture, grip, and trigger press looked and felt like for each and every shot.

Why does the shooter learn faster on steel?

Let’s assume that we are conducting handgun training at traditional handgun fight distances, 15 yards and closer. When training on steel, when the shooter hits, they receive immediate feedback not only visually (the strike of the bullet on the steel) but also auditory feedback (the distinct “ping”).

If the target is a reactive steel target, the shooter also gets the additional feedback of having the target fall or move.

I would also argue that at Close Quarter Combat distances feedback is so immediate that the shooter remembers what the sight picture, grip, and trigger press looked and felt like for each successful shot.

While coaching by the instructor on cardboard or paper tends to be diagnostic, I find that coaching by the instructor on steel tends to be faster and more immediate. (“On the second shot you pulled low and left,” etc. vs. “Low. Low. Hold higher.”) Rather than concentrating on the not so good shots, the shooter and the coach can concentrate on the HITS.

More than one experienced instructor / shooter has put forth the idea that feedback provided by shooting on steel is so immediate that it actually enters the subconscious mind faster than the conscious mind can process all of the stimuli associated with conscious sight picture, grip, trigger press, etc.1 I can speak from my own experience that based thousands of dry fire repetitions with tens of thousands of live fire rapid fire strings, when firing a semi-automatic pistol in rapid fire I am not conscious of sight picture or trigger press as traditionally defined. I am very conscious of the rear outline of the slide (as it is in constant motion), the feel of the pistol in my hands and the trigger reset. With traditional cardboard or paper targets I do not get any feedback until I shoot the pistol to slide lock or the pre-determined number of shots and lower the muzzle. When shooting on steel, I get immediate feedback on each and every shot I fire and if I don’t hear an immediate “ping” after firing a shot, I know that I didn’t hit, and I need to do something differently for the next shot.

In other words, as the student progresses in his/her skill level, (s)he starts correcting him/herself before the coach can diagnose and offer suggestions. At this level, the shooter becomes his/her own coach. I have found that with a little practice, any individual who is motivated enough can easily fire 4-6 rounds a second from a semiautomatic pistol and have all the rounds strike in an acceptable area of the target at 7 yards. When firing this rapidly, you can’t be consciously thinking of “front sight focus, surprise trigger break” for each and every shot or the rate of fire will drop to 1-2 shots per second.

So What?

Well, assuming that both the Officer and the armed assailant in a shooting encounter are equally motivated, would you rather be sending or receiving 4-6 hits per second?

When firing at this rate on steel targets, the auditory response takes third place in perception after the visual (the blur of the rear of the slide crossing into an acceptable target area) and the tactile (the reset and pressing of the trigger). The reason is, if you wait for the “ping” on the steel, you will have delayed your response time by about a half a second or 2 outgoing / incoming rounds. I learned a long time ago while shooting on the Action Target Dueling Tree or Plate Rack that if I waited for the “ping” of my first target, my opponent was usually hitting his second, or even third target. I learned to see an acceptable sight picture for the first shot, press the trigger and immediately shift my eye focus to the second plate while muzzle of the handgun, rifle, or shotgun was still lifting.

Another, more practical reason for trusting your first shot is that in a real-life encounter, you probably won’t hear a “ping” from your adversary. You may not see any immediate reaction at all. There can be many reasons for this. First, and most likely (about 80 – 85% of the time nationally), is the possibility that you missed the threat entirely. That is why we train, train, and train some more. The second reason is that you hit, but did not hit a part of your attacker’s anatomy that would trigger an immediate reaction. (If you have the opportunity to attend one of Dr. James William’s excellent seminars, “Shooting with X-ray Vision”, do so.) The third reason may be that you hit, but the caliber / projectile configuration just didn’t perform as advertised. All of the above are good reasons for training to shoot and hit fast and repeatedly, and the quickest way to do so is to shoot on reactive steel.

In a subsequent article, I will go over how to shoot on reactive steel safely.

Sources:

  1. Bank Miller, Conscious and Subconscious Training on Reactive Steel, The Firearms Instructor, Issue 47.

Reactive Steel Shooting – Auto Popper

Reactive shooting is the skill a police officer must rely on when confronted with a suddenly hazardous situation. It is a critical skill that can save officers’ lives, and it is the result of conditioned hand-eye coordination developed by training on Action Target air-powered reactive steel systems.

As we learn more and more about the human dynamics involved in armed

confrontations, we understand that physical skills that require conscious thought or intellectual processing tend to break down rapidly under high levels of stress. If defensive skills and responses are not programmed in at a subconscious level, the sudden stress may cause us to fumble, freeze or panic. It is in this environment that reactive shooting skills are needed.

Such reflexive shooting skills can be taught through the use of extremely short time limits, thus pushing the shooter to function at the limits of reaction and response time. This can be compared to learning how to hit a fast moving ball with a bat or racket, or developing the reflexes to block a punch or kick at full speed. Reactive steel targets provide the instant feedback required to program an officer’s reflexive shooting skills effectively and efficiently.

In the effort to provide more insight into Action Target’s line of Reactive Steel targets, you are presented with the Auto Popper™.

Auto Popper™

AutoPopper for Steel Targets

  • Reactive steel with automated reset
  • Multiple control options
  • Knock-down action
  • Through hardened AR500 or AR500 Brinell S
  • Multiple target head options
  • Portable or permanent installation
  • Tall or short legs

The Auto-Popper™ is an extremely versatile generalpurpose actuator that is used to lift a wide variety of targets. Instead of walking down range after each drill to reset your pepper poppers by hand, you can now reset them automatically with the just the push of a button.

If your scenario requires something other than steel targets, you can quickly change the head attachment to a lifter arm that will accept any size paper or cardboard target. You can even configure the unit for use with military E targets or full size three dimensional targets.

You can add an optional control valve to each Auto-Popper™ for independent control over each target, or you can use a single valve to control a group of targets simultaneously.

The Auto-Popper is an adjustable actuator that lifts a steel or cardboard/plastic target into view of the shooter by remote control. The rise time of the target can vary from 0.50 seconds to 10 seconds. The power is adjustable to allow the actuator to be used with all types of handgun loads. The Auto-Popper has about 60 ft-lbs of torque in the horizontal position tapering proportionally to 0 when vertical. It can be used with steel, paper, cardboard, and large 3 dimensional targets. The Auto-Popper is capable of independent or tandem operation, it can be used with hit sensors, and it can be controlled by our SmartRange control software. The unit is self-armoring, protecting itself against bullet hits from standard handgun loads coming from a direction within +/-25 degrees of perpendicular.

A Row of AutoPopper for Training

The Auto-Popper is pneumatic powered with a pressure operationTarget Type that Can Use AutoPoppern range of 40 psi to 100 psi. It can also be triggered by a 12V signal of less than 60mA. The actuator uses 10.6 cubic inches of air per actuation. It utilizes a “proportional force” cam lifter system to control the reset action and lift action smoothly and reliably. The Auto-Popper is totally field repairable – a complete field rebuild operation can be done by standard range personnel using standard hand tools. The target plate is reversible and easily changeable.

The actuator body and front shielding are both constructed of sandblasted and painted 3/8” armor plate steel (AR500). A lumber façade is attached to the actuator to cover the primary steel structure and prevent splatter. The hose and control wires are in a protective sheath. The hose connections use simple push-in type connectors. The actuator provides an interface to EMT carrier for simple installation. The actuator is easily mounted on any flat surface, or it can be placed on legs to elevate the target.

If you would like some more information about the Auto Popper™ or other Reactive Steel products, please contact the Territory Manager for your region.

Crucial Equipment Placement

Written by Ben Kurata

Thoughts on equipment placement, conditioned response, reaction time, Hick’s Law, the 21 foot guideline, and the OODA loop

Disclaimer 1: I do not consider myself to be an expert on any of the above topics. I am, however, really good at asking questions. I am a serious student of human behavior under stress.

Disclaimer 2: In no way what I write should be misinterpreted as passing judgment on the Officer(s) involved. In the past, I have been judged by people who were not beside me when bad things happened. I refuse to be a “Monday morning quarterback” to situations I was not involved in.

Disclaimer 3: The above title gives the reader an insight into how my mind works. I struggle on a good day to have an independent thought. I have had the privilege, however, to have trained with some absolutely brilliant thinkers / operators / teachers. I will attempt to give them the credit they deserve.

Recently, a transit Officer was convicted of homicide after he shot an individual to death while attempting to control the subject’s behavior. According to the Officer’s testimony, he thought he was reaching for his Taser but discharged his duty firearm instead, killing the subject.

Now, I am not here to pass judgment on the Officer’s actions, as I was not there. But for some time, I have recommended that Tasers be mounted on the duty belt on the non-dominant side, with the grip pointed backward, NOT in a cross-draw position. Why? Well, over the course of his / her career, a LEO may pull their handgun from its holster hundreds, maybe thousands of times during in-service training and qualification. A LE Trainer may pull a handgun from its holster tens of thousands of times.

Question:

How many times does an average LEO pull a Taser from its holster and discharge it? In most departments that I have trained with, after initial training (with its “special” videotaped moments), the only time a Taser gets pulled from its holster is when it is used on a subject. I know of no in-service or qualification live fire course of fire for the Taser.

What’s the point?

Well, many years ago, someone much wiser than I will ever be said:
“Under stress, you will revert to what you do most often or most recently.”
I only wish I could remember who told me that so I could give them credit. The point is, the dominant hand has been conditioned by hundreds (if not thousands) of repetitions to access and fire the handgun, not the Taser.

Similarly, I wish I could have a dollar for every time I saw on the range a cell phone or pager get pulled from the belt and forcibly stuffed into the magazine well of a weapon. Why? Because the operator was reverting back to the location and object on his / her duty belt that (s)he accesses most often in the course of a day – dozens of times.

Many years ago, fellow Action Target Instructor Dennis Tueller established the 21 foot guideline which has been misinterpreted over the years as the “21 foot rule”. While not diminishing the validity of what Dennis established, I can say that for the average LE Instructor (who, in theory, should be smoother and quicker at presenting the duty handgun from the duty holster) the average reactionary gap when wearing a Level II or Level III retention holster is more like 40 – 60 feet. That is with the outcome pre-determined – draw the handgun and place one or two well-placed shots on an inert practice target. Under the stress of a life -threatening attack, reaction time can double, quadruple, or deteriorate even more. Why? Well, some definitions may be useful:

Reaction Time:

“Reaction time has sometimes been described as a function of Hick’s law:
(1) H = log2(n + 1).
(2) H = Σ pi log2(1/pi + 1).
H = the information-theoretic entropy of a decision.
n = the number of equally probable alternatives.
pi = the probability of alternative i for n alternatives of unequal probability.
The time it takes to make a decision is roughly proportional to H, the entropy of the decision (the log of the number of alternatives), i.e. T = k H, where k ~ 150 msec” 1

Now, I have no idea what that means, but it may be useful in calculating the probability of getting a raise or the budget you submitted. “Entropy of the decision” is the scientific way of saying “brain cramp”! What is important to note is that formula was established by test subjects that were not being presented with life-threatening stimuli, and under ideal conditions, reaction time is a logarithmic, (12, 22, 32, etc.) not an arithmetic (1 + 1, 2 + 1, etc.) variable.

Now, how many use of force options does the average Officer have?

  1. Presence;
  2. Verbal instructions / commands;
  3. Empty hand techniques;
  4. Aerosol spray;
  5. Baton;
  6. Taser;
  7. Radio;
  8. Lethal force, which can include:
    1. Handgun;
    2. Folding knife;
    3. Baton, if targeted on “red” areas of the anatomy;
    4. Shotgun;
    5. Patrol Rifle;
    6. Improvised weapons (“Bumper – 06”);
    7. Etc.

And, let us not forget that word that has been pounded into every Officer’s head (and we have to share the responsibility for this one): Liability.

Now, let’s add the one factor that throws almost all probability theory out the window: Life – threatening stimuli.

A concept which may be more useful in understanding actual reaction time under life – threatening circumstances may be USAF Lt. Col. (Ret.) John Boyd’s OODA loop. It is not my intention here to recap my understanding of the OODA loop. (For an excellent summary, please locate and read Ken Good’s article, “Got a Second? Boyd’s OODA Cycle in the Close Quarter Battle Environment”.) Suffice it to say that after being in and running a few force-on-force simulations, most people (including myself) make mistakes in the initial Observation phase and then get caught in what Ken Murray describes as a “goofy loop” 2 – unable to make an appropriate decision as to what to do next. Or, caught on the reaction (wrong) side of the action / reaction curve.

So What?

Well, let me just throw this out for thought:

  • All less lethal tools (including radio, pager, and cell phone) on the non – dominant side of the duty belt / LBE, etc., accessed and practiced with the non-dominant hand.
  • All lethal force tools on the dominant side of the duty belt, accessed and practiced with the dominant hand.

Now, please don’t misinterpret me. I am not saying to stop practicing wounded / disabled drills. Now, more than ever, I practice accessing, shooting, reloading, and clearing stoppages with the non – dominant hand AND EYE only. It all boils down to, “Under stress, you will revert to what you do most often or most recently.”

(If you are the trainer who said that to me many years ago, please contact me so that I can give you proper credit.)

Notes:

1.   https://www.usabilityfirst.com/glossary/hicks-law/
2.   Kenneth R. Murray, “Training at the Speed of Life, Volume 1”, copyright Armiger Publications, 2004.

Reactive Steel Shooting – Bobber X-treme™

Reactive shooting is the skill a police officer must rely on when confronted with a suddenly hazardous situation. It is a critical skill that can save officers’ lives, and it is the result of conditioned hand-eye coordination developed by training on Action Target air-powered reactive steel systems.

As we learn more and more about the human dynamics involved in armed confrontations, we understand that physical skills that require conscious thought or intellectual processing tend to break down rapidly under high levels of stress. If defensive skills and responses are not programmed in at a subconscious level, the sudden stress may cause us to fumble, freeze or panic. It is in this environment that reactive shooting skills are needed. Such reflexive shooting skills can be taught through the use of extremely short time limits, thus pushing the shooter to function at the limits of reaction and response time. This can be compared to learning how to hit a fast moving ball with a bat or racket, or developing the reflexes to block a punch or kick at full speed. Reactive steel targets provide the instant feedback required to program an officer’s reflexive shooting skills effectively and efficiently.

Over the next several months, we will be showcasing our entire Reactive Steel line of targets. First one to be discussed is our Bobber X-treme™:

Bobber X-treme ™

  • Reactive steel with automated reset – Independent target control
  • Multiple AR500 steel target plates – Variable exposure times
  • Choose knock-down or “flop” heads – Computerized scenarios

The basic function of the Bobber X-treme™ will probably sound familiar. A steel plate is presented to the shooter from behind cover. This plate can be hit at any time while it is exposed, and a computer interface is used to control the frequency and duration of the target exposures.

Speed – The exposure times with the Bobber X-treme™ can be as short as a ½ second, so speed is of the essence. The whole idea behind reactive shooting is to train the body to automatically carry out the complex action of firing a gun without having to process the whole sequence with your conscious mind.

Accuracy – Not only is missing the intended target inefficient and ineffective, it is a staggering liability during an actual armed conflict. Because the 8-inch target plates on the Bobber X-treme™ jump up from and retreat behind total cover, only accurately placed shots will have any effect. Painting the chest plate and assuming it to be an innocent bystander or hostage increases the pressure for accuracy even more.

Judgment – Split-second judgment and threat analysis may be the most important elements of the training triangle. The revolutionary Bobber X-treme™ addresses this issue by presenting the shooter with two separate target plates, one directly behind the other. One plate is an 8-inch circle, and the other is an 8-inch octagon. Depending on your training scenario, you can classify all the circle plates as hostile, and all the octagon plates as friendly. When one of the plates jumps up from behind cover, the shooter must quickly determine whether the plate is hostile or friendly and then take the appropriate action. The circles and octagons look enough alike to force the shooter to be sure.

If you would like some more information about the Bobber X-treme™ or other Reactive Steel products, please contact the Territory Manager for your region.